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is the cow a futa !?!?!

(2 edits) (+11)

Boy, this wasn't thought out too well. Nothing more frustrating than a game that you can play perfectly cycling through drinks like a madman and still lose. True RNG gives rise to these situations, it would be better if it was weighted, similar to how Tetris uses a deck of pieces and only reshuffles the deck once you've been dealt one of each. Implementing the RNG as a deck of drinks would make much more sense. If you did do that, balance the deck better.

(+5)

sadly, the plus content to the prequel didn't do it any good. Pure RNG is just unplayable with that many items.

(+1)

This game is ass lol. Holstar princess blocks the drink on the left from being visible. No QA was done at all.

(+3)

RNG at it finest ¬¬)

(+3)

RNG is hard in this game, i had 2 times where i only got one kind of drink in 2 rows in ONE game! 4 games in already and managed to win 1 by sheer luck.


This game is far more frustrating than it should be.

(2 edits) (+9)

if you're going to give us so many drink choices you either need to increase the amount on the counter at a time or increase the spawn rate of drinks when you have an empty spot on the counter or lower the number of drinks a princess needs to get drunk. I've failed 6 games in a row because I'm just not getting the drinks they are asking for.(might I also recommend giving us a skip intro and a mute music button)

(+1)(-7)

The intro section spells:
"If you have both hands full, CLICK on any drink on the counter to *unload* what Faun Princess is carrying and get that one instead! *Unloading* is also useful to get rid of drinks you don't need and to keep new ones *appearing faster*!"

This is vital! There's some RNG that can get defeated by CLICKING FAST 🖱

(+1)

the drinks I need don’t come when I need them and the princess doesn’t help

(+2)

While I haven't played P&C yet (waiting for the full release, heard there was a ton of bugs and a memory leak at some point), it seems like there's a different code for each set of princesses (as well as ending dialog. Neat!). If I had to guess, each code unlocks the 3 costumes for those specific princesses. The dev might have to confirm that though.


Best tip I've got for this is to always have 2 different drinks in your hands. If the table and your hands are full of unwanted stuff grab 2 new ones and hope. Don't be afraid to grab doubles and spill them outright if they're clogging up the counter.


Extra tip: certain princesses getting fully drunk creates a visual debuff. If Moth Princess' full drunk state is any indication, this is intentional. Keep a good eye on what's being placed on the counter and remember what's in your hands.

Good luck! You might need it.

(+4)

hoo boy, way too many choices at this point for drinks. Had a few instances of all three asking for wine and i'd seen one bottle a minute before...and it was the only one i saw the rest of the game too.

(+1)

so fucking hard once the coffee appears, i keep having one left to get fully druuunk